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CollectiveCardGame

Дата

July 2023

Посилання

A 2D card game prototype built in Unity with Zenject for dependency injection.
Inspired by strategic collectible card games, this project showcases mechanics like deck building, turn-based combat, and modular system design. Using Zenject allowed me to structure gameplay components cleanly and scale logic easily. It reflects my passion for clean architecture and interactive gameplay systems.

How to contact me

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