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CollectiveCardGame
Дата
July 2023
Посилання
A 2D card game prototype built in Unity with Zenject for dependency injection.
Inspired by strategic collectible card games, this project showcases mechanics like deck building, turn-based combat, and modular system design. Using Zenject allowed me to structure gameplay components cleanly and scale logic easily. It reflects my passion for clean architecture and interactive gameplay systems.
















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